weatherless...................85.47355% hyperoffense..................38.70673% offense.......................35.86199% balance.......................17.60539% sun........................... 7.74592% voltturn...................... 6.08363% semistall..................... 4.83263% rain.......................... 4.66697% stall......................... 2.99326% choice........................ 2.73049% sunoffense.................... 2.04501% sand.......................... 1.58231% monotype...................... 0.85685% tailwind...................... 0.64549% hail.......................... 0.58266% monodragon.................... 0.37130% sandoffense................... 0.30275% rainoffense................... 0.28562% hailoffense................... 0.20564% monopoison.................... 0.17137% trickroom..................... 0.13710% rainstall..................... 0.09711% monoice....................... 0.09140% monoelectric.................. 0.06284% monoground.................... 0.05141% multiweather.................. 0.05141% monofighting.................. 0.02856% dragmag....................... 0.02285% monowater..................... 0.01714% monobug....................... 0.01714% monodark...................... 0.01714% monofire...................... 0.01714% sandstall..................... 0.01714% mononormal.................... 0.00571% monofairy..................... 0.00571% sunstall...................... 0.00571% Stalliness (mean: -0.532) -2.0|##### |########### -1.5|####################### |########################### -1.0|############################## |################### -0.5|#################### |################# 0.0|############## |############ +0.5|######### |######## +1.0|#### |##### +1.5|### |# +2.0|# |# +2.5|## | +3.0| more negative = more offensive, more positive = more stall one # = 0.47%