weatherless...................77.86958% offense.......................40.73473% balance.......................31.11537% hyperoffense..................20.38950% sand..........................11.81765% rain.......................... 5.76866% semistall..................... 4.70640% voltturn...................... 3.89495% sun........................... 3.36382% stall......................... 3.05400% hail.......................... 1.50487% sandoffense................... 1.28356% monotype...................... 1.18029% rainoffense................... 0.97374% hailoffense................... 0.51638% trickroom..................... 0.44261% sandstall..................... 0.35409% multiweather.................. 0.32458% monobug....................... 0.28032% sunoffense.................... 0.25081% monowater..................... 0.19180% monodragon.................... 0.14754% monodark...................... 0.14754% choice........................ 0.11803% monoflying.................... 0.11803% mononormal.................... 0.08852% tailwind...................... 0.07377% monopsychic................... 0.05901% monofighting.................. 0.04426% monopoison.................... 0.04426% monofire...................... 0.04426% monoelectric.................. 0.02951% monorock...................... 0.02951% monoice....................... 0.01475% monosteel..................... 0.01475% Stalliness (mean: -0.233) |# -2.0|## |########## -1.5|########## |################### -1.0|########################## |############################# -0.5|############################# |############################## 0.0|############################ |########################### +0.5|###################### |################ +1.0|########### |#### +1.5|## |## +2.0|# |## +2.5| |### more negative = more offensive, more positive = more stall one # = 0.37%