weatherless...................82.01385% balance.......................36.49505% offense.......................34.33872% hyperoffense..................18.69321% sand..........................11.18415% stall......................... 5.34969% semistall..................... 5.12333% rain.......................... 4.52143% voltturn...................... 3.36986% sun........................... 1.84084% rainoffense................... 1.20745% sandstall..................... 1.06224% monotype...................... 0.67429% sandoffense................... 0.66902% monodragon.................... 0.59848% hail.......................... 0.59204% trickroom..................... 0.23787% hailoffense................... 0.19845% sunoffense.................... 0.15348% multiweather.................. 0.15231% choice........................ 0.12816% monowater..................... 0.04304% monodark...................... 0.02154% monobug....................... 0.00775% monoelectric.................. 0.00327% mononormal.................... 0.00021% monoflying.................... 0.00000% monorock...................... 0.00000% monopoison.................... 0.00000% monoice....................... 0.00000% monofighting.................. 0.00000% monopsychic................... 0.00000% monofire...................... 0.00000% monosteel..................... 0.00000% tailwind...................... 0.00000% Stalliness (mean: -0.098) | -2.0|# |####### -1.5|######### |##################### -1.0|################## |###################### -0.5|################### |############################# 0.0|############################## |############################## +0.5|################### |################# +1.0|########### |###### +1.5|## |####### +2.0|## |# +2.5| |### more negative = more offensive, more positive = more stall one # = 0.39%