weatherless...................84.73696% balance.......................37.77183% offense.......................31.78418% hyperoffense..................16.73325% sand..........................11.82422% stall......................... 9.41760% semistall..................... 4.29315% rain.......................... 2.78708% sandstall..................... 2.37443% rainoffense................... 1.36272% monotype...................... 1.14675% monodragon.................... 1.14152% voltturn...................... 1.01943% sun........................... 0.67001% sandoffense................... 0.37908% sunoffense.................... 0.09113% multiweather.................. 0.07052% hail.......................... 0.05224% choice........................ 0.03720% trickroom..................... 0.02328% monowater..................... 0.00423% hailoffense................... 0.00422% monodark...................... 0.00085% monoelectric.................. 0.00008% monobug....................... 0.00007% mononormal.................... 0.00000% monoflying.................... 0.00000% monorock...................... 0.00000% monopoison.................... 0.00000% monoice....................... 0.00000% monofighting.................. 0.00000% monopsychic................... 0.00000% monofire...................... 0.00000% monosteel..................... 0.00000% tailwind...................... 0.00000% Stalliness (mean: 0.019) | -2.0| |#### -1.5|##### |############# -1.0|###### |##### -0.5|######## |############################## 0.0|################## |############################ +0.5|######## |########## +1.0|## |##### +1.5|# |########## +2.0|## |# +2.5| |# more negative = more offensive, more positive = more stall one # = 0.63%