weatherless...................74.31173% offense.......................53.16434% balance.......................32.81902% sun...........................20.53995% hyperoffense.................. 7.91555% semistall..................... 4.44514% trickroom..................... 3.01209% rain.......................... 2.61811% sand.......................... 1.73442% stall......................... 1.65594% hail.......................... 1.25569% sunoffense.................... 1.08931% monotype...................... 0.54623% multiweather.................. 0.45990% voltturn...................... 0.29195% tricksun...................... 0.24329% mononormal.................... 0.14597% sandstall..................... 0.14440% sunstall...................... 0.12871% choice........................ 0.10046% hailoffense................... 0.08319% monoground.................... 0.05965% monoghost..................... 0.05965% rainoffense................... 0.05651% monopsychic................... 0.05337% monowater..................... 0.04395% dragmag....................... 0.04238% monoelectric.................. 0.04081% monograss..................... 0.04081% monoice....................... 0.03767% sandoffense................... 0.02825% monofire...................... 0.02197% monorock...................... 0.02040% tailwind...................... 0.01884% trickrain..................... 0.01727% monosteel..................... 0.01570% tricksand..................... 0.01570% monoflying.................... 0.01570% gravity....................... 0.01570% monofairy..................... 0.01413% monobug....................... 0.01413% monopoison.................... 0.01413% monofighting.................. 0.01413% monodark...................... 0.01099% monodragon.................... 0.00628% hailstall..................... 0.00628% trickhail..................... 0.00314% rainstall..................... 0.00314% Stalliness (mean: -0.129) |# -1.5|## |######## -1.0|############## |####################### -0.5|############################# |############################## 0.0|########################### |###################### +0.5|############### |########## +1.0|####### |#### +1.5|## |# +2.0|# |# +2.5| | more negative = more offensive, more positive = more stall one # = 0.51%