weatherless...................70.41764% offense.......................50.83798% balance.......................22.01950% hyperoffense..................21.81463% rain..........................19.30710% sun........................... 8.54906% monotype...................... 3.64943% semistall..................... 3.34196% rainoffense................... 2.78081% multiweather.................. 2.02406% sand.......................... 2.00410% stall......................... 1.98593% hail.......................... 1.81064% voltturn...................... 1.49426% trickroom..................... 1.44794% sunoffense.................... 0.79380% choice........................ 0.63312% monodragon.................... 0.55153% monoghost..................... 0.40973% trickrain..................... 0.39761% monowater..................... 0.33348% monoice....................... 0.33241% rainstall..................... 0.27683% monobug....................... 0.27327% hailoffense................... 0.24192% mononormal.................... 0.23479% sandoffense................... 0.23123% monofighting.................. 0.22731% monoflying.................... 0.19346% monopoison.................... 0.18527% monopsychic................... 0.17850% trapper....................... 0.17779% monofire...................... 0.17600% monodark...................... 0.16639% monosteel..................... 0.14893% tailwind...................... 0.13218% monofairy..................... 0.12969% monograss..................... 0.12648% sandstall..................... 0.12506% tricksun...................... 0.12399% monoelectric.................. 0.11152% monoground.................... 0.10225% sunstall...................... 0.07553% dragmag....................... 0.07054% monorock...................... 0.05807% gravity....................... 0.02031% allweather.................... 0.00748% tricksand..................... 0.00428% trickhail..................... 0.00178% hailstall..................... 0.00071% Stalliness (mean: -0.382) |# -2.0|# |#### -1.5|########## |################### -1.0|########################## |############################## -0.5|############################# |######################### 0.0|##################### |################ +0.5|############ |####### +1.0|##### |### +1.5|## |# +2.0|# | +2.5|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.47%