weatherless...................61.50211% offense.......................43.53656% rain..........................30.38970% hyperoffense..................23.78414% balance.......................21.87704% sun........................... 7.75013% semistall..................... 6.16480% stall......................... 4.63745% rainoffense................... 4.25581% trickroom..................... 3.24192% multiweather.................. 2.04352% sand.......................... 1.39407% trickrain..................... 1.18397% hail.......................... 1.01383% sandstall..................... 0.59021% rainstall..................... 0.54652% monotype...................... 0.49724% voltturn...................... 0.46464% sunoffense.................... 0.41499% choice........................ 0.39207% tricksun...................... 0.23161% monoice....................... 0.12919% trapper....................... 0.12269% sunstall...................... 0.09564% tailwind...................... 0.09418% sandoffense................... 0.08968% hailoffense................... 0.07698% monobug....................... 0.05225% monodragon.................... 0.04778% mononormal.................... 0.03682% monoghost..................... 0.03414% monofire...................... 0.03388% monowater..................... 0.03301% dragmag....................... 0.02992% gravity....................... 0.02370% monosteel..................... 0.02345% monoflying.................... 0.02122% monopoison.................... 0.01673% monorock...................... 0.01337% monofairy..................... 0.01105% monofighting.................. 0.01002% monodark...................... 0.00972% monoground.................... 0.00852% monograss..................... 0.00744% monoelectric.................. 0.00655% monopsychic................... 0.00587% trickhail..................... 0.00057% hailstall..................... 0.00050% tricksand..................... 0.00002% allweather.................... 0.00001% Stalliness (mean: -0.271) | -2.0|# |#### -1.5|########## |####################### -1.0|########################## |############################## -0.5|######################### |################### 0.0|############### |################ +0.5|############## |####### +1.0|######## |##### +1.5|#### |## +2.0|# | +2.5|## |## +3.0|# more negative = more offensive, more positive = more stall one # = 0.47%