weatherless...................91.38622% offense.......................40.38462% balance.......................37.01923% hyperoffense..................14.28285% semistall..................... 6.55048% voltturn...................... 5.44872% rain.......................... 3.74599% sun........................... 2.16346% dragmag....................... 2.12340% stall......................... 1.76282% sand.......................... 1.60256% trickroom..................... 1.18189% hail.......................... 1.18189% monotype...................... 1.04167% choice........................ 0.78125% sandoffense................... 0.54087% monorock...................... 0.52083% sunoffense.................... 0.34054% monodark...................... 0.16026% monobug....................... 0.10016% rainoffense................... 0.10016% hailoffense................... 0.08013% gravity....................... 0.08013% tailwind...................... 0.08013% multiweather.................. 0.08013% monofire...................... 0.08013% monoice....................... 0.06010% monoground.................... 0.04006% monodragon.................... 0.04006% mononormal.................... 0.02003% monoghost..................... 0.02003% monofairy..................... 0.02003% monofighting.................. 0.02003% monograss..................... 0.02003% Stalliness (mean: -0.118) -2.0|# |###### -1.5|####### |############## -1.0|######################## |############################ -0.5|####################### |########################### 0.0|########################## |########################### +0.5|############################## |################# +1.0|############# |########### +1.5|# |## +2.0|# |# +2.5| | +3.0| | more negative = more offensive, more positive = more stall one # = 0.38%