weatherless...................92.79086% balance.......................38.84711% offense.......................36.16104% hyperoffense..................14.78787% semistall..................... 8.16181% voltturn...................... 6.00858% rain.......................... 2.93909% sun........................... 2.13030% stall......................... 2.04217% dragmag....................... 1.89337% sand.......................... 1.24203% trickroom..................... 1.18547% hail.......................... 0.93114% choice........................ 0.68762% monotype...................... 0.52994% sunoffense.................... 0.46760% sandoffense................... 0.33182% monorock...................... 0.31941% gravity....................... 0.08647% rainoffense................... 0.07232% tailwind...................... 0.04897% monofire...................... 0.04479% hailoffense................... 0.04302% monodark...................... 0.03786% monoground.................... 0.03653% multiweather.................. 0.03342% monoice....................... 0.02804% monodragon.................... 0.02620% monobug....................... 0.01554% monofighting.................. 0.01209% monograss..................... 0.01188% monoghost..................... 0.01169% monofairy..................... 0.01169% mononormal.................... 0.00995% Stalliness (mean: -0.060) -2.0|# |##### -1.5|###### |############## -1.0|#################### |####################### -0.5|################ |######################## 0.0|###################### |####################### +0.5|############################## |################## +1.0|############ |############ +1.5|# |## +2.0|# |# +2.5| | +3.0| | more negative = more offensive, more positive = more stall one # = 0.43%