weatherless...................96.39142% balance.......................32.55430% offense.......................27.99368% semistall.....................26.55699% hyperoffense..................10.73932% voltturn...................... 2.96070% stall......................... 2.15572% rain.......................... 1.79371% dragmag....................... 1.65300% sun........................... 1.09581% trickroom..................... 0.94042% sand.......................... 0.62762% sunoffense.................... 0.23137% hail.......................... 0.09144% monotype...................... 0.06580% sandoffense................... 0.05391% monorock...................... 0.05391% choice........................ 0.04273% gravity....................... 0.02769% monoground.................... 0.00810% monodark...................... 0.00380% tailwind...................... 0.00181% monobug....................... 0.00000% rainoffense................... 0.00000% hailoffense................... 0.00000% monoice....................... 0.00000% mononormal.................... 0.00000% multiweather.................. 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% monodragon.................... 0.00000% monofire...................... 0.00000% monofighting.................. 0.00000% monograss..................... 0.00000% Stalliness (mean: 0.224) -2.0| |### -1.5|## |##### -1.0|##### |####################### -0.5|## |####### 0.0|####### |############### +0.5|############# |######## +1.0|##### |############################## +1.5|# |## +2.0| | +2.5| | +3.0| | more negative = more offensive, more positive = more stall one # = 0.78%