weatherless...................77.39509% offense.......................49.55016% voltturn......................26.07957% balance.......................25.38301% sand..........................19.45140% hyperoffense..................15.61221% semistall..................... 6.57875% stall......................... 2.87588% rain.......................... 1.81904% hail.......................... 0.76588% trickroom..................... 0.65217% sun........................... 0.61685% tricksun...................... 0.44814% sunoffense.................... 0.42226% sandoffense................... 0.33673% hailoffense................... 0.22516% monotype...................... 0.12571% rainoffense................... 0.11142% choice........................ 0.09385% tricksand..................... 0.08422% monofairy..................... 0.04918% multiweather.................. 0.04821% sandstall..................... 0.03579% monobug....................... 0.03025% monowater..................... 0.00916% monorock...................... 0.00885% monoice....................... 0.00751% monodark...................... 0.00613% dragmag....................... 0.00604% monosteel..................... 0.00387% monopoison.................... 0.00350% monograss..................... 0.00330% monoghost..................... 0.00104% monodragon.................... 0.00096% monofire...................... 0.00089% hailstall..................... 0.00048% tailwind...................... 0.00045% monoelectric.................. 0.00039% monofighting.................. 0.00034% monoflying.................... 0.00023% mononormal.................... 0.00006% monoground.................... 0.00002% trickhail..................... 0.00002% monopsychic................... 0.00002% allweather.................... 0.00001% gravity....................... 0.00000% rainstall..................... 0.00000% trapper....................... 0.00000% sunstall...................... 0.00000% trickrain..................... 0.00000% Stalliness (mean: -0.248) -2.0|## |#### -1.5|####### |########## -1.0|############################## |############# -0.5|################### |############### 0.0|############# |########## +0.5|########### |########## +1.0|####### |#### +1.5|## | +2.0|# | +2.5|## | +3.0| more negative = more offensive, more positive = more stall one # = 0.62%