weatherless...................87.92331% offense.......................48.84860% balance.......................32.34344% hyperoffense..................14.91091% voltturn...................... 7.78368% hail.......................... 5.80911% sun........................... 5.01198% semistall..................... 2.96968% trickroom..................... 2.82380% sunoffense.................... 1.35459% monotype...................... 0.97426% stall......................... 0.92737% rain.......................... 0.75544% sand.......................... 0.59915% choice........................ 0.32823% hailoffense................... 0.29697% tailwind...................... 0.19277% monograss..................... 0.15109% sandoffense................... 0.13546% monoice....................... 0.13546% monopoison.................... 0.13546% monobug....................... 0.11462% mononormal.................... 0.10420% rainoffense................... 0.10420% multiweather.................. 0.09899% monofighting.................. 0.08336% monoflying.................... 0.07815% monopsychic................... 0.07294% gravity....................... 0.06773% tricksun...................... 0.05731% hailstall..................... 0.05731% monorock...................... 0.04168% monofairy..................... 0.03647% sandstall..................... 0.03126% monoelectric.................. 0.02605% monoghost..................... 0.02605% monoground.................... 0.02605% monodragon.................... 0.01563% monodark...................... 0.01563% monowater..................... 0.01563% trickhail..................... 0.01563% Stalliness (mean: -0.251) -2.0|#### |### -1.5|##### |############# -1.0|################ |########################### -0.5|############################# |############################## 0.0|######################### |######################### +0.5|############## |############# +1.0|####### |## +1.5|## | +2.0|# | more negative = more offensive, more positive = more stall one # = 0.46%