weatherless...................88.27410% offense.......................46.95961% balance.......................34.50148% hyperoffense..................13.72023% voltturn......................10.32120% hail.......................... 6.08156% sun........................... 4.53185% semistall..................... 3.65532% trickroom..................... 3.19141% sunoffense.................... 1.43168% stall......................... 1.16335% sand.......................... 0.63000% rain.......................... 0.56179% monotype...................... 0.54232% choice........................ 0.28413% hailoffense................... 0.26417% sandoffense................... 0.21171% tailwind...................... 0.18927% rainoffense................... 0.14245% monopsychic................... 0.10756% monoice....................... 0.09506% monopoison.................... 0.08344% monograss..................... 0.08200% gravity....................... 0.08069% multiweather.................. 0.07930% monofighting.................. 0.05794% mononormal.................... 0.05083% hailstall..................... 0.04898% monoflying.................... 0.02284% monorock...................... 0.02264% trickhail..................... 0.01199% monoelectric.................. 0.01147% monofairy..................... 0.01108% monodragon.................... 0.01023% monodark...................... 0.00868% monoghost..................... 0.00865% monobug....................... 0.00607% tricksun...................... 0.00526% monoground.................... 0.00505% monowater..................... 0.00162% sandstall..................... 0.00000% Stalliness (mean: -0.195) -2.0|#### |## -1.5|#### |########### -1.0|############# |########################## -0.5|########################## |############################## 0.0|########################## |########################## +0.5|############## |############## +1.0|######### |### +1.5|## | +2.0|# | more negative = more offensive, more positive = more stall one # = 0.47%