weatherless...................97.41188% balance.......................41.19659% offense.......................40.92013% hyperoffense..................10.46303% semistall..................... 5.42864% voltturn...................... 5.06948% trickroom..................... 3.13263% tailwind...................... 2.76127% stall......................... 1.99161% hail.......................... 1.13807% sun........................... 1.13550% sand.......................... 0.28234% sunoffense.................... 0.27970% choice........................ 0.16829% gravity....................... 0.05052% rain.......................... 0.03427% rainoffense................... 0.01868% monotype...................... 0.00531% hailoffense................... 0.00399% sandoffense................... 0.00340% monofighting.................. 0.00287% multiweather.................. 0.00207% monoice....................... 0.00155% monopoison.................... 0.00052% mononormal.................... 0.00036% monoflying.................... 0.00015% trickhail..................... 0.00002% hailstall..................... 0.00002% monograss..................... 0.00001% monofairy..................... 0.00000% monowater..................... 0.00000% tricksun...................... 0.00000% monoelectric.................. 0.00000% monoground.................... 0.00000% monopsychic................... 0.00000% monobug....................... 0.00000% monodragon.................... 0.00000% monodark...................... 0.00000% monorock...................... 0.00000% sandstall..................... 0.00000% monoghost..................... 0.00000% Stalliness (mean: -0.042) -2.0|#### | -1.5|#### |###### -1.0|#### |######################### -0.5|############### |################## 0.0|#################### |################ +0.5|#### |############################## +1.0|#### |####### +1.5|# | +2.0| | more negative = more offensive, more positive = more stall one # = 0.62%