weatherless...................96.78949% balance.......................55.40413% offense.......................19.13937% semistall.....................17.26048% stall......................... 8.03796% sun........................... 2.99839% batonpass..................... 2.93022% rain.......................... 0.17205% hyperoffense.................. 0.15805% monotype...................... 0.10558% sand.......................... 0.04620% sandstall..................... 0.02589% monowater..................... 0.02406% monoflying.................... 0.01364% monobug....................... 0.01206% monopoison.................... 0.01163% monodark...................... 0.01001% monofire...................... 0.00888% mononormal.................... 0.00819% rainstall..................... 0.00669% multiweather.................. 0.00613% monopsychic................... 0.00558% dragmag....................... 0.00543% monosteel..................... 0.00470% monoghost..................... 0.00321% trapper....................... 0.00283% monoground.................... 0.00278% monofighting.................. 0.00197% monoice....................... 0.00159% monorock...................... 0.00020% monoelectric.................. 0.00016% Stalliness (mean: 0.561) |## -0.5|######## |######## 0.0|################### |############################## +0.5|####################### |################ +1.0|########### |############ +1.5|########### |##### +2.0|#### |# +2.5| more negative = more offensive, more positive = more stall one # = 0.67%