weatherless...................99.69156% balance.......................50.71755% semistall.....................18.95183% offense.......................18.93759% stall.........................11.30924% batonpass..................... 1.60528% sun........................... 0.25359% hyperoffense.................. 0.08380% rain.......................... 0.04737% monotype...................... 0.02201% monowater..................... 0.02045% sand.......................... 0.00748% dragmag....................... 0.00293% sandstall..................... 0.00132% monopsychic................... 0.00130% monopoison.................... 0.00011% monoground.................... 0.00007% monoice....................... 0.00005% monosteel..................... 0.00003% monofighting.................. 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% trapper....................... 0.00000% mononormal.................... 0.00000% monofire...................... 0.00000% monobug....................... 0.00000% rainstall..................... 0.00000% monodark...................... 0.00000% monoghost..................... 0.00000% monorock...................... 0.00000% multiweather.................. 0.00000% Stalliness (mean: 0.600) |## -0.5|############# |##### 0.0|################## |############################## +0.5|################### |############## +1.0|####### |############ +1.5|################# |######## +2.0|##### |# +2.5| more negative = more offensive, more positive = more stall one # = 0.66%