weatherless...................99.76060% balance.......................61.95730% semistall.....................20.29201% offense.......................10.58027% stall......................... 7.14044% batonpass..................... 1.48879% sun........................... 0.15347% rain.......................... 0.08518% hyperoffense.................. 0.02998% monotype...................... 0.01073% monowater..................... 0.01063% sand.......................... 0.00075% dragmag....................... 0.00051% sandstall..................... 0.00021% monopsychic................... 0.00009% monopoison.................... 0.00000% monoground.................... 0.00000% monosteel..................... 0.00000% monoice....................... 0.00000% monofighting.................. 0.00000% monoelectric.................. 0.00000% monoflying.................... 0.00000% mononormal.................... 0.00000% monofire...................... 0.00000% monobug....................... 0.00000% rainstall..................... 0.00000% monodark...................... 0.00000% trapper....................... 0.00000% monoghost..................... 0.00000% monorock...................... 0.00000% multiweather.................. 0.00000% Stalliness (mean: 0.635) |# -0.5|# |### 0.0|######################## |############################## +0.5|######################### |#################### +1.0|###### |########### +1.5|################### |##### +2.0|## | +2.5| more negative = more offensive, more positive = more stall one # = 0.67%