sand..........................48.33418% weatherless...................46.63973% offense.......................41.03730% hyperoffense..................31.67328% balance.......................17.65587% sandoffense...................15.51020% stall......................... 5.83271% sandstall..................... 3.96989% semistall..................... 3.80085% rain.......................... 3.15794% voltturn...................... 2.13303% dragmag....................... 2.07779% hail.......................... 1.94535% rainoffense................... 1.26052% choice........................ 1.17866% monotype...................... 0.89980% trickroom..................... 0.72210% multiweather.................. 0.46188% sun........................... 0.38667% hailstall..................... 0.29683% sunoffense.................... 0.19367% monoice....................... 0.18369% monowater..................... 0.14509% gravity....................... 0.10981% monopoison.................... 0.10715% batonpass..................... 0.10050% tricksand..................... 0.09650% monobug....................... 0.08985% monosteel..................... 0.06788% monofighting.................. 0.06589% monorock...................... 0.05125% monoflying.................... 0.04592% hailoffense................... 0.04459% monoelectric.................. 0.03061% monopsychic................... 0.02662% monofire...................... 0.02529% monograss..................... 0.02263% monoground.................... 0.01997% mononormal.................... 0.01863% monodark...................... 0.01597% trickrain..................... 0.01531% tailwind...................... 0.01131% monofairy..................... 0.00865% monodragon.................... 0.00666% monoghost..................... 0.00532% tricksun...................... 0.00466% rainstall..................... 0.00067% trickhail..................... 0.00067% Stalliness (mean: -0.433) -2.0|#### |######### -1.5|################# |############################## -1.0|############################ |############################## -0.5|##################### |##################### 0.0|################# |############# +0.5|######### |####### +1.0|##### |### +1.5|#### |##### +2.0|#### |# +2.5|## more negative = more offensive, more positive = more stall one # = 0.43%