sand..........................52.39003% weatherless...................43.01121% offense.......................40.11419% hyperoffense..................34.71096% sandoffense...................18.01358% balance.......................15.40214% stall......................... 6.17733% sandstall..................... 3.98624% semistall..................... 3.59539% rain.......................... 2.85522% dragmag....................... 2.56111% voltturn...................... 2.27780% hail.......................... 1.89208% rainoffense................... 1.38905% choice........................ 1.14201% trickroom..................... 0.47370% hailstall..................... 0.43830% monotype...................... 0.40768% multiweather.................. 0.37378% sun........................... 0.22526% sunoffense.................... 0.16894% tricksand..................... 0.11420% gravity....................... 0.08480% monowater..................... 0.08467% monosteel..................... 0.06310% monoice....................... 0.05838% monobug....................... 0.05181% hailoffense................... 0.03300% monoflying.................... 0.02939% monopoison.................... 0.02240% batonpass..................... 0.02101% monofighting.................. 0.01706% monorock...................... 0.01516% monograss..................... 0.01482% monodark...................... 0.01385% monopsychic................... 0.01315% monoground.................... 0.01205% monoelectric.................. 0.00892% monofire...................... 0.00623% tricksun...................... 0.00326% monodragon.................... 0.00320% tailwind...................... 0.00251% trickrain..................... 0.00167% monoghost..................... 0.00154% mononormal.................... 0.00132% trickhail..................... 0.00021% rainstall..................... 0.00018% monofairy..................... 0.00000% Stalliness (mean: -0.486) -2.0|#### |########### -1.5|################## |############################## -1.0|########################### |############################ -0.5|################### |################### 0.0|############### |########## +0.5|###### |###### +1.0|#### |### +1.5|### |##### +2.0|#### |# +2.5|## more negative = more offensive, more positive = more stall one # = 0.46%