sand..........................62.76127% weatherless...................35.66253% hyperoffense..................34.67842% offense.......................30.51894% sandoffense...................19.43058% balance.......................17.38654% stall......................... 9.65249% semistall..................... 7.76361% sandstall..................... 5.71562% dragmag....................... 2.09353% choice........................ 1.65864% voltturn...................... 1.56573% hail.......................... 1.10119% rain.......................... 0.82955% rainoffense................... 0.61298% multiweather.................. 0.45806% trickroom..................... 0.18198% hailstall..................... 0.17161% hailoffense................... 0.11233% sun........................... 0.10352% gravity....................... 0.08076% tricksand..................... 0.06700% sunoffense.................... 0.05922% tricksun...................... 0.04390% monotype...................... 0.00664% monowater..................... 0.00516% batonpass..................... 0.00143% monobug....................... 0.00101% monoice....................... 0.00020% monosteel..................... 0.00012% monopoison.................... 0.00006% monopsychic................... 0.00005% monofire...................... 0.00003% monoflying.................... 0.00002% monofighting.................. 0.00002% monorock...................... 0.00001% monoelectric.................. 0.00001% trickrain..................... 0.00001% tailwind...................... 0.00000% monoground.................... 0.00000% monograss..................... 0.00000% monodark...................... 0.00000% monodragon.................... 0.00000% mononormal.................... 0.00000% monoghost..................... 0.00000% rainstall..................... 0.00000% trickhail..................... 0.00000% monofairy..................... 0.00000% Stalliness (mean: -0.290) -2.0|## |####### -1.5|######################## |############################## -1.0|######################### |######################## -0.5|########### |########### 0.0|################# |####### +0.5|###### |########## +1.0|########### |##### +1.5|####### |############ +2.0|#### |### +2.5|# more negative = more offensive, more positive = more stall one # = 0.46%