weatherless...................41.29404% sand..........................38.11343% balance.......................37.65056% hyperoffense..................28.34519% offense.......................21.55009% rain..........................15.46014% voltturn......................11.91836% stall......................... 7.12369% semistall..................... 5.33047% hail.......................... 3.32332% sandstall..................... 2.82995% rainstall..................... 1.97404% sun........................... 1.81785% dragmag....................... 1.75190% rainoffense................... 1.63473% hailoffense................... 1.51466% choice........................ 1.13055% sunstall...................... 0.97826% sandoffense................... 0.52074% hailstall..................... 0.42034% gravity....................... 0.34509% trickroom..................... 0.14044% monotype...................... 0.11055% sunoffense.................... 0.09787% monofighting.................. 0.08337% trickrain..................... 0.02973% tailwind...................... 0.02116% monodragon.................... 0.01859% batonpass..................... 0.00764% monowater..................... 0.00714% multiweather.................. 0.00489% allweather.................... 0.00079% monopoison.................... 0.00055% tricksun...................... 0.00040% monoghost..................... 0.00019% monorock...................... 0.00019% monoice....................... 0.00017% monosteel..................... 0.00010% monoelectric.................. 0.00007% monoflying.................... 0.00005% monopsychic................... 0.00004% monofire...................... 0.00004% monograss..................... 0.00001% mononormal.................... 0.00001% monodark...................... 0.00001% monoground.................... 0.00001% tricksand..................... 0.00001% monobug....................... 0.00000% trickhail..................... 0.00000% trapper....................... 0.00000% monofairy..................... 0.00000% Stalliness (mean: -0.156) -2.0|############# |####### -1.5|####### |############# -1.0|############### |######## -0.5|########## |########### 0.0|##################### |############################## +0.5|############## |############ +1.0|#### |#### +1.5|### |### +2.0|#### |## +2.5|## | more negative = more offensive, more positive = more stall one # = 0.54%