balance.......................61.03943% weatherless...................43.77880% offense.......................36.04199% sand..........................33.40502% rain..........................16.40553% hail.......................... 5.05376% trickroom..................... 3.36406% sun........................... 2.19150% semistall..................... 1.05991% stall......................... 0.99334% hyperoffense.................. 0.86534% multiweather.................. 0.83461% dragmag....................... 0.62980% voltturn...................... 0.60932% trickrain..................... 0.55300% tailwind...................... 0.43011% tricksand..................... 0.39427% trickhail..................... 0.29186% monotype...................... 0.14337% sunoffense.................... 0.11265% gravity....................... 0.08193% sandstall..................... 0.07168% monofighting.................. 0.04608% rainstall..................... 0.03072% tricksun...................... 0.02560% sunstall...................... 0.02560% rainoffense................... 0.02048% sandoffense................... 0.02048% monodragon.................... 0.02048% monoice....................... 0.01536% monoelectric.................. 0.01536% monopoison.................... 0.01536% monoflying.................... 0.01024% monograss..................... 0.00512% monopsychic................... 0.00512% monofire...................... 0.00512% hailoffense................... 0.00512% monowater..................... 0.00512% Stalliness (mean: 0.141) -1.5| | -1.0|# |##### -0.5|###### |############### 0.0|######################## |################### +0.5|############################## |####### +1.0|# |# +1.5| | more negative = more offensive, more positive = more stall one # = 0.90%