balance.......................64.35893% weatherless...................39.73340% sand..........................37.44923% offense.......................34.01365% rain..........................16.25080% hail.......................... 5.27342% trickroom..................... 2.74182% sun........................... 1.38785% trickrain..................... 0.74709% semistall..................... 0.69867% hyperoffense.................. 0.65579% voltturn...................... 0.52101% tricksand..................... 0.44584% dragmag....................... 0.41746% tailwind...................... 0.28462% stall......................... 0.27296% trickhail..................... 0.25817% multiweather.................. 0.09471% sandstall..................... 0.09104% monotype...................... 0.07714% sunoffense.................... 0.06517% gravity....................... 0.05745% monofighting.................. 0.02187% monoice....................... 0.01469% rainoffense................... 0.01385% sandoffense................... 0.01299% monodragon.................... 0.00912% monoelectric.................. 0.00857% monopoison.................... 0.00600% monoflying.................... 0.00512% monowater..................... 0.00355% monograss..................... 0.00350% rainstall..................... 0.00347% monofire...................... 0.00332% hailoffense................... 0.00296% monopsychic................... 0.00140% tricksun...................... 0.00004% sunstall...................... 0.00004% Stalliness (mean: 0.151) -1.5| | -1.0| |### -0.5|##### |############# 0.0|###################### |################## +0.5|############################## |###### +1.0|# | +1.5| | more negative = more offensive, more positive = more stall one # = 1.01%