balance.......................73.53943% sand..........................46.52117% weatherless...................31.94882% offense.......................25.73206% rain..........................16.72639% hail.......................... 4.39536% trickroom..................... 1.93207% trickrain..................... 1.05076% voltturn...................... 0.60950% sun........................... 0.44121% semistall..................... 0.40156% tricksand..................... 0.29461% hyperoffense.................. 0.18394% stall......................... 0.14302% sandstall..................... 0.14129% dragmag....................... 0.13256% trickhail..................... 0.12057% tailwind...................... 0.05082% multiweather.................. 0.03295% gravity....................... 0.01376% sunoffense.................... 0.00673% monotype...................... 0.00550% monoelectric.................. 0.00456% monofighting.................. 0.00069% monopsychic................... 0.00019% monodragon.................... 0.00006% tricksun...................... 0.00000% sunstall...................... 0.00000% rainstall..................... 0.00000% monoice....................... 0.00000% rainoffense................... 0.00000% monograss..................... 0.00000% monofire...................... 0.00000% sandoffense................... 0.00000% monoflying.................... 0.00000% monopoison.................... 0.00000% hailoffense................... 0.00000% monowater..................... 0.00000% Stalliness (mean: 0.208) -1.5| | -1.0| |## -0.5|### |######### 0.0|################ |##################### +0.5|############################## |##### +1.0| | +1.5| | more negative = more offensive, more positive = more stall one # = 1.16%