balance.......................81.19724% sand..........................56.65402% weatherless...................22.33924% offense.......................18.45749% rain..........................18.31701% hail.......................... 2.50674% trickroom..................... 1.45716% trickrain..................... 1.16667% voltturn...................... 0.24676% semistall..................... 0.23388% sun........................... 0.19384% tricksand..................... 0.07259% stall......................... 0.06932% sandstall..................... 0.06903% hyperoffense.................. 0.04207% trickhail..................... 0.04020% dragmag....................... 0.02056% multiweather.................. 0.01085% tailwind...................... 0.01021% monotype...................... 0.00142% monoelectric.................. 0.00133% gravity....................... 0.00065% sunoffense.................... 0.00051% monofighting.................. 0.00008% monopsychic................... 0.00001% monodragon.................... 0.00000% tricksun...................... 0.00000% sunstall...................... 0.00000% rainstall..................... 0.00000% monoice....................... 0.00000% rainoffense................... 0.00000% monograss..................... 0.00000% monofire...................... 0.00000% sandoffense................... 0.00000% monoflying.................... 0.00000% monopoison.................... 0.00000% hailoffense................... 0.00000% monowater..................... 0.00000% Stalliness (mean: 0.228) -1.5| | -1.0| |# -0.5|# |######## 0.0|######### |############################## +0.5|########################### |#### +1.0| | +1.5| | more negative = more offensive, more positive = more stall one # = 1.26%