weatherless...................78.20570% offense.......................59.24766% balance.......................25.67795% hyperoffense..................13.68522% tailwind......................11.65156% sand..........................11.04228% sun........................... 5.33549% rain.......................... 5.10900% trickroom..................... 2.55489% voltturn...................... 2.52903% semistall..................... 1.33453% dragmag....................... 0.95658% sandoffense................... 0.42378% hail.......................... 0.41631% rainoffense................... 0.39770% trickhail..................... 0.18332% tricksand..................... 0.16775% multiweather.................. 0.10877% hailoffense................... 0.09400% gravity....................... 0.09090% stall......................... 0.05464% sandstall..................... 0.02756% monotype...................... 0.02749% monobug....................... 0.02686% hailstall..................... 0.01596% sunoffense.................... 0.01426% trickrain..................... 0.00360% monowater..................... 0.00055% sunstall...................... 0.00050% choice........................ 0.00019% monoelectric.................. 0.00005% monograss..................... 0.00004% rainstall..................... 0.00000% monopsychic................... 0.00000% monopoison.................... 0.00000% tricksun...................... 0.00000% monofairy..................... 0.00000% monoice....................... 0.00000% monoghost..................... 0.00000% allweather.................... 0.00000% monosteel..................... 0.00000% Stalliness (mean: -0.287) -1.5|## |########## -1.0|############ |####### -0.5|################# |############################## 0.0|#################### |############## +0.5|###### |#### +1.0|# |# +1.5| | +2.0| | +2.5| | +3.0| | more negative = more offensive, more positive = more stall one # = 0.81%