weatherless...................78.49343% balance.......................37.42260% offense.......................35.76270% sand..........................14.01556% hyperoffense..................13.23425% semistall..................... 7.80583% stall......................... 5.77462% sun........................... 5.59158% voltturn...................... 5.10522% rain.......................... 2.72885% monotype...................... 1.36704% multiweather.................. 1.28337% sandoffense................... 1.14007% sandstall..................... 0.58363% choice........................ 0.53866% sunoffense.................... 0.46963% hail.......................... 0.46230% dragmag....................... 0.40164% trickroom..................... 0.29705% monobug....................... 0.22174% monograss..................... 0.16003% monopsychic................... 0.14434% sunstall...................... 0.10459% monoflying.................... 0.09309% monopoison.................... 0.08681% monoghost..................... 0.08577% monoelectric.................. 0.07635% rainoffense................... 0.07635% monowater..................... 0.07426% monofairy..................... 0.07217% monosteel..................... 0.06589% monofire...................... 0.06380% mononormal.................... 0.05857% hailstall..................... 0.04707% monoice....................... 0.04707% monoground.................... 0.04288% gravity....................... 0.04079% monofighting.................. 0.03765% monodark...................... 0.03765% tailwind...................... 0.02929% monorock...................... 0.02824% rainstall..................... 0.01151% monodragon.................... 0.00732% trickhail..................... 0.00732% tricksand..................... 0.00523% trickrain..................... 0.00314% tricksun...................... 0.00314% hailoffense................... 0.00209% Stalliness (mean: 0.020) -2.0|### |#### -1.5|####### |########## -1.0|############## |################# -0.5|#################### |####################### 0.0|########################## |############################## +0.5|####################### |############### +1.0|########## |####### +1.5|####### |###### +2.0|### |# +2.5|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.44%