weatherless...................79.64955% balance.......................40.13786% offense.......................31.79440% sand..........................14.49395% hyperoffense..................12.96942% semistall..................... 8.82918% stall......................... 6.26914% voltturn...................... 5.64581% sun........................... 4.46189% rain.......................... 2.30823% multiweather.................. 1.24045% sandoffense................... 1.19851% sandstall..................... 0.64547% monotype...................... 0.54189% sunoffense.................... 0.41937% hail.......................... 0.33437% dragmag....................... 0.31626% choice........................ 0.25637% trickroom..................... 0.22870% monobug....................... 0.09976% monoflying.................... 0.06711% monoghost..................... 0.05408% hailstall..................... 0.05029% sunstall...................... 0.04863% monosteel..................... 0.04668% monowater..................... 0.04648% monograss..................... 0.04641% monopsychic................... 0.04193% monopoison.................... 0.03842% gravity....................... 0.03072% mononormal.................... 0.02725% monofire...................... 0.02330% monodark...................... 0.01813% rainoffense................... 0.01333% tailwind...................... 0.01325% monoground.................... 0.00991% monoelectric.................. 0.00781% monofairy..................... 0.00760% monoice....................... 0.00714% rainstall..................... 0.00711% monofighting.................. 0.00538% monorock...................... 0.00511% tricksand..................... 0.00486% trickhail..................... 0.00463% monodragon.................... 0.00347% hailoffense................... 0.00160% tricksun...................... 0.00123% trickrain..................... 0.00055% Stalliness (mean: 0.081) -2.0|### |#### -1.5|####### |######### -1.0|############# |############## -0.5|################ |#################### 0.0|######################### |############################## +0.5|######################## |############### +1.0|########### |####### +1.5|####### |###### +2.0|### |# +2.5|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.45%