weatherless...................79.43318% balance.......................39.92866% offense.......................28.35186% sand..........................16.05578% hyperoffense..................12.89151% semistall.....................11.06093% stall......................... 7.76703% voltturn...................... 6.91890% sun........................... 3.53447% rain.......................... 2.05949% sandoffense................... 1.30964% multiweather.................. 1.24310% sandstall..................... 0.97528% dragmag....................... 0.20557% hail.......................... 0.17514% trickroom..................... 0.10720% monotype...................... 0.10677% sunoffense.................... 0.08352% hailstall..................... 0.04069% choice........................ 0.03588% sunstall...................... 0.03118% monoflying.................... 0.02322% monowater..................... 0.01775% monoghost..................... 0.01714% monobug....................... 0.01606% rainstall..................... 0.01191% monosteel..................... 0.01135% monopoison.................... 0.00865% monograss..................... 0.00747% tailwind...................... 0.00512% mononormal.................... 0.00209% monodark...................... 0.00142% trickhail..................... 0.00116% monofairy..................... 0.00041% monoice....................... 0.00039% monodragon.................... 0.00039% monopsychic................... 0.00037% monofighting.................. 0.00034% monofire...................... 0.00026% tricksun...................... 0.00026% rainoffense................... 0.00009% monorock...................... 0.00008% tricksand..................... 0.00007% monoground.................... 0.00003% monoelectric.................. 0.00000% trickrain..................... 0.00000% gravity....................... 0.00000% hailoffense................... 0.00000% Stalliness (mean: 0.155) -2.0|#### |#### -1.5|####### |######## -1.0|########### |############## -0.5|############ |################## 0.0|####################### |############################## +0.5|####################### |################ +1.0|############### |######## +1.5|######### |###### +2.0|#### |## +2.5|# |## +3.0| more negative = more offensive, more positive = more stall one # = 0.46%