weatherless...................75.37831% balance.......................35.18076% offense.......................29.69854% sand..........................16.26358% hyperoffense..................15.59259% stall.........................11.19700% semistall..................... 8.33112% voltturn...................... 6.65902% rain.......................... 6.09535% sun........................... 3.67534% multiweather.................. 1.51192% sandstall..................... 1.21524% sandoffense................... 0.70920% dragmag....................... 0.29832% trickroom..................... 0.13804% hail.......................... 0.10227% hailstall..................... 0.05938% monotype...................... 0.04223% sunstall...................... 0.02612% sunoffense.................... 0.01492% tailwind...................... 0.00911% monoghost..................... 0.00909% monowater..................... 0.00885% choice........................ 0.00829% monobug....................... 0.00752% monoflying.................... 0.00706% monosteel..................... 0.00630% monograss..................... 0.00174% monopoison.................... 0.00149% rainstall..................... 0.00146% trickhail..................... 0.00039% mononormal.................... 0.00006% monofairy..................... 0.00004% monopsychic................... 0.00003% monodragon.................... 0.00002% monoice....................... 0.00002% tricksun...................... 0.00002% monodark...................... 0.00002% monofighting.................. 0.00002% monofire...................... 0.00001% rainoffense................... 0.00000% monorock...................... 0.00000% monoground.................... 0.00000% tricksand..................... 0.00000% monoelectric.................. 0.00000% trickrain..................... 0.00000% gravity....................... 0.00000% hailoffense................... 0.00000% Stalliness (mean: 0.166) -2.0|#### |###### -1.5|###### |################# -1.0|############### |############## -0.5|############## |################## 0.0|############################## |############################# +0.5|########################## |################ +1.0|############# |######## +1.5|######## |######## +2.0|######## |#### +2.5|## |#### +3.0|# more negative = more offensive, more positive = more stall one # = 0.40%