sun...........................69.27060% offense.......................42.57748% hyperoffense..................28.55253% rain..........................22.19955% weatherless...................21.09221% balance.......................21.02419% sunoffense....................18.61678% multiweather..................16.47014% stall......................... 4.12698% sand.......................... 4.00227% semistall..................... 3.71882% dragmag....................... 3.04233% rainoffense................... 1.89720% sunstall...................... 1.46259% monotype...................... 0.97884% voltturn...................... 0.71429% sandoffense................... 0.70295% batonpass..................... 0.40816% sandstall..................... 0.38171% rainstall..................... 0.27211% trickroom..................... 0.24565% monoghost..................... 0.21920% hail.......................... 0.18519% monoflying.................... 0.16629% monosteel..................... 0.13983% tricksun...................... 0.10582% monopsychic................... 0.07937% choice........................ 0.07937% monodark...................... 0.07559% monoground.................... 0.06425% monofighting.................. 0.06047% trickrain..................... 0.05669% monofairy..................... 0.05291% monowater..................... 0.05291% monorock...................... 0.04913% monofire...................... 0.04535% monodragon.................... 0.04157% monopoison.................... 0.04157% monobug....................... 0.03779% tailwind...................... 0.03401% mononormal.................... 0.01890% trapper....................... 0.01134% monograss..................... 0.00756% hailoffense................... 0.00756% allweather.................... 0.00756% trickhail..................... 0.00756% monoelectric.................. 0.00378% monoice....................... 0.00378% gravity....................... 0.00378% Stalliness (mean: -0.344) -2.0|# |############ -1.0|############################## |######################### 0.0|################## |############## +1.0|#### |### +2.0|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.90%