sun...........................80.27417% offense.......................39.91425% hyperoffense..................29.51800% sunoffense....................22.95825% balance.......................21.85391% rain..........................19.13114% multiweather..................16.35531% weatherless...................14.07321% stall......................... 4.51775% semistall..................... 4.19610% dragmag....................... 3.21554% sand.......................... 2.94153% sunstall...................... 1.81572% rainoffense................... 1.17806% voltturn...................... 0.72103% monotype...................... 0.56622% sandoffense................... 0.39222% sandstall..................... 0.37977% batonpass..................... 0.29391% trickroom..................... 0.24624% monoghost..................... 0.19466% tricksun...................... 0.16099% hail.......................... 0.08764% monosteel..................... 0.08257% rainstall..................... 0.07850% monowater..................... 0.04723% monodark...................... 0.04718% monopsychic................... 0.04422% monoflying.................... 0.03621% monorock...................... 0.03171% monofairy..................... 0.02953% trickrain..................... 0.02709% monofighting.................. 0.02471% choice........................ 0.02376% monopoison.................... 0.02055% monofire...................... 0.01955% monodragon.................... 0.01814% tailwind...................... 0.01590% monoground.................... 0.01355% monobug....................... 0.01255% mononormal.................... 0.01178% trapper....................... 0.00801% hailoffense................... 0.00451% trickhail..................... 0.00394% monograss..................... 0.00372% allweather.................... 0.00309% monoice....................... 0.00239% gravity....................... 0.00226% monoelectric.................. 0.00113% Stalliness (mean: -0.316) -2.0|# |########### -1.0|############################## |####################### 0.0|################# |############## +1.0|#### |### +2.0|## |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.93%