sun...........................86.62287% offense.......................41.02654% hyperoffense..................23.41982% sunoffense....................22.06810% balance.......................18.80872% weatherless...................12.25082% stall.........................12.05281% multiweather..................10.55027% rain.......................... 9.44214% semistall..................... 4.69211% sunstall...................... 2.64733% sand.......................... 2.45098% dragmag....................... 1.96244% sandstall..................... 0.47298% trickroom..................... 0.11056% tricksun...................... 0.10313% monotype...................... 0.08315% monoghost..................... 0.07944% batonpass..................... 0.07906% rainoffense................... 0.07398% voltturn...................... 0.03355% sandoffense................... 0.02196% rainstall..................... 0.00831% monosteel..................... 0.00223% trapper....................... 0.00092% monodark...................... 0.00071% monodragon.................... 0.00054% monoflying.................... 0.00054% trickrain..................... 0.00040% monorock...................... 0.00011% hail.......................... 0.00011% monowater..................... 0.00006% monopsychic................... 0.00005% choice........................ 0.00001% monofire...................... 0.00000% monoground.................... 0.00000% monofighting.................. 0.00000% monobug....................... 0.00000% tailwind...................... 0.00000% monograss..................... 0.00000% hailoffense................... 0.00000% mononormal.................... 0.00000% monofairy..................... 0.00000% monopoison.................... 0.00000% monoelectric.................. 0.00000% allweather.................... 0.00000% monoice....................... 0.00000% trickhail..................... 0.00000% gravity....................... 0.00000% Stalliness (mean: -0.115) -2.0| |############# -1.0|############################## |####################### 0.0|############# |############## +1.0|##### |#### +2.0|######## |# +3.0|### more negative = more offensive, more positive = more stall one # = 0.87%