weatherless...................56.20705% balance.......................54.93586% offense.......................39.82765% rain..........................16.90209% sand..........................14.29142% sun...........................12.17359% tailwind...................... 7.83510% voltturn...................... 5.06054% trickroom..................... 4.79254% semistall..................... 3.88045% hail.......................... 2.62704% multiweather.................. 2.20101% tricksand..................... 1.46486% hyperoffense.................. 1.02839% batonpass..................... 0.61456% monotype...................... 0.37967% trickhail..................... 0.34244% stall......................... 0.32765% tricksun...................... 0.30214% sunoffense.................... 0.28821% choice........................ 0.22810% dragmag....................... 0.19736% monowater..................... 0.18475% sandstall..................... 0.08483% monofire...................... 0.08036% trickrain..................... 0.06624% sunstall...................... 0.04599% monobug....................... 0.03399% rainoffense................... 0.03185% monofairy..................... 0.02858% monograss..................... 0.02776% monoelectric.................. 0.00974% monosteel..................... 0.00804% monoice....................... 0.00801% monodark...................... 0.00362% hailstall..................... 0.00215% sandoffense................... 0.00208% monopoison.................... 0.00159% monofighting.................. 0.00128% monodragon.................... 0.00000% hailoffense................... 0.00000% monoghost..................... 0.00000% monorock...................... 0.00000% monoflying.................... 0.00000% monopsychic................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.116) -1.5| | -1.0|### |#### -0.5|########### |########################## 0.0|######################## |############################## +0.5|################### |######### +1.0|### |#### +1.5|# | +2.0| | more negative = more offensive, more positive = more stall one # = 0.75%