weatherless...................76.98442% offense.......................45.25794% balance.......................23.67017% stall.........................15.17906% sand..........................15.10972% semistall.....................10.33517% voltturn...................... 9.13550% hyperoffense.................. 5.55767% rain.......................... 4.30718% sun........................... 4.17547% sandstall..................... 3.74539% multiweather.................. 0.89403% trickroom..................... 0.89233% sandoffense................... 0.35803% hail.......................... 0.31771% tailwind...................... 0.28547% sunstall...................... 0.24275% dragmag....................... 0.20973% gravity....................... 0.13807% monotype...................... 0.10516% tricksun...................... 0.10329% monofire...................... 0.05634% hailoffense................... 0.05038% choice........................ 0.04414% sunoffense.................... 0.03970% rainstall..................... 0.02065% monodark...................... 0.01297% monofairy..................... 0.01254% trickhail..................... 0.01196% monobug....................... 0.01067% hailstall..................... 0.00773% rainoffense................... 0.00575% monowater..................... 0.00501% monoground.................... 0.00464% tricksand..................... 0.00203% monopsychic................... 0.00077% monodragon.................... 0.00076% monoghost..................... 0.00068% monosteel..................... 0.00053% mononormal.................... 0.00053% trickrain..................... 0.00039% monofighting.................. 0.00023% monoelectric.................. 0.00017% monoice....................... 0.00009% monopoison.................... 0.00007% monoflying.................... 0.00005% monorock...................... 0.00001% monograss..................... 0.00000% allweather.................... 0.00000% trapper....................... 0.00000% Stalliness (mean: 0.358) |# -1.5|# |## -1.0|#### |########## -0.5|########### |############################## 0.0|############ |####### +0.5|####### |####### +1.0|####### |#### +1.5|######## |### +2.0|### |####### +2.5|# |### +3.0|## |# +3.5| more negative = more offensive, more positive = more stall one # = 0.76%