offense.......................56.78387% weatherless...................39.62890% balance.......................35.42824% sun...........................35.39381% trickroom.....................14.32615% rain..........................13.13956% hail..........................10.98655% hyperoffense.................. 6.32799% tricksun...................... 5.41203% voltturn...................... 4.77296% sand.......................... 3.97765% rainoffense................... 3.95134% multiweather.................. 2.90344% sunoffense.................... 1.67005% semistall..................... 1.13486% tailwind...................... 0.74421% monotype...................... 0.41115% monofairy..................... 0.33151% stall......................... 0.32504% trickrain..................... 0.30198% choice........................ 0.08016% monorock...................... 0.05610% tricksand..................... 0.04306% monoelectric.................. 0.01499% monowater..................... 0.00855% batonpass..................... 0.00005% monoice....................... 0.00000% monobug....................... 0.00000% monosteel..................... 0.00000% monopsychic................... 0.00000% monofighting.................. 0.00000% hailoffense................... 0.00000% allweather.................... 0.00000% sandstall..................... 0.00000% monoghost..................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% sunstall...................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: -0.105) -1.5| | -1.0|######### |#### -0.5|################ |############################## 0.0|########### |############ +0.5|######### |######### +1.0| |# +1.5| | +2.0| | +2.5| | +3.0| | more negative = more offensive, more positive = more stall one # = 0.97%