weatherless...................74.57750% offense.......................37.74900% balance.......................37.32707% voltturn......................13.66078% hyperoffense.................. 9.72318% sun........................... 9.26368% sand.......................... 9.04723% semistall..................... 8.78708% rain.......................... 7.15376% stall......................... 6.41368% multiweather.................. 1.56321% monotype...................... 1.54411% hail.......................... 1.53192% trickroom..................... 1.15036% rainoffense................... 0.56982% sandoffense................... 0.44051% sunoffense.................... 0.42369% choice........................ 0.40756% sandstall..................... 0.33395% monowater..................... 0.27185% dragmag....................... 0.24596% monosteel..................... 0.23694% rainstall..................... 0.19493% sunstall...................... 0.17227% monobug....................... 0.16775% monoice....................... 0.15868% gravity....................... 0.12939% monograss..................... 0.12810% monoflying.................... 0.09560% monoelectric.................. 0.08441% monofairy..................... 0.07470% monorock...................... 0.06553% tricksun...................... 0.06245% hailoffense................... 0.05929% monodark...................... 0.05275% monopoison.................... 0.05032% monoground.................... 0.04612% monofire...................... 0.04579% monoghost..................... 0.04115% monodragon.................... 0.03999% monopsychic................... 0.02853% hailstall..................... 0.02764% mononormal.................... 0.02673% tailwind...................... 0.02292% monofighting.................. 0.02217% trickrain..................... 0.01828% tricksand..................... 0.00232% allweather.................... 0.00170% Stalliness (mean: 0.123) -2.0|## |##### -1.0|################ |########################### 0.0|############################## |############################## +1.0|############## |######### +2.0|## |## +3.0|# more negative = more offensive, more positive = more stall one # = 0.72%