weatherless...................75.04357% balance.......................46.32978% offense.......................26.09840% voltturn......................18.53612% stall.........................14.97416% rain..........................11.44194% sand.......................... 8.38742% semistall..................... 7.52675% sun........................... 5.41030% hyperoffense.................. 5.07090% multiweather.................. 1.44695% choice........................ 1.25286% hail.......................... 1.16374% trickroom..................... 1.03895% monotype...................... 0.30191% sandstall..................... 0.26622% sunoffense.................... 0.21716% sunstall...................... 0.21352% rainstall..................... 0.17971% dragmag....................... 0.17718% monosteel..................... 0.10540% monoelectric.................. 0.03503% monowater..................... 0.03500% monofire...................... 0.02773% sandoffense................... 0.02632% monopsychic................... 0.02295% monoflying.................... 0.01933% monograss..................... 0.01714% monofighting.................. 0.01364% monoice....................... 0.01285% rainoffense................... 0.00832% monodragon.................... 0.00756% hailstall..................... 0.00496% monobug....................... 0.00367% tailwind...................... 0.00337% gravity....................... 0.00310% hailoffense................... 0.00122% tricksun...................... 0.00111% trickrain..................... 0.00111% monopoison.................... 0.00109% monorock...................... 0.00036% monofairy..................... 0.00018% monoghost..................... 0.00007% monodark...................... 0.00003% monoground.................... 0.00000% mononormal.................... 0.00000% tricksand..................... 0.00000% allweather.................... 0.00000% Stalliness (mean: 0.464) -2.0|# |### -1.0|###### |################# 0.0|################## |############################## +1.0|############# |############ +2.0|# |## +3.0|# more negative = more offensive, more positive = more stall one # = 0.94%