weatherless...................93.03890% offense.......................54.78942% hyperoffense..................23.22960% balance.......................19.13231% hail.......................... 5.97927% monotype...................... 3.44671% semistall..................... 1.93213% stall......................... 0.91653% sand.......................... 0.58664% monofighting.................. 0.50875% monopoison.................... 0.41070% mononormal.................... 0.40159% monodark...................... 0.32260% monopsychic................... 0.31883% monosteel..................... 0.31121% monodragon.................... 0.30937% rain.......................... 0.28279% monoground.................... 0.27793% monowater..................... 0.26396% monoice....................... 0.25462% monofairy..................... 0.23992% monoghost..................... 0.23846% monoflying.................... 0.22985% monofire...................... 0.17448% monograss..................... 0.16015% monoelectric.................. 0.14967% sun........................... 0.14099% monorock...................... 0.13791% sandoffense................... 0.11317% monobug....................... 0.07743% hailoffense................... 0.07185% rainoffense................... 0.06798% hailstall..................... 0.03247% multiweather.................. 0.01929% sunoffense.................... 0.01570% batonpass..................... 0.00805% tailwind...................... 0.00326% rainstall..................... 0.00255% voltturn...................... 0.00117% sandstall..................... 0.00113% sunstall...................... 0.00041% Stalliness (mean: -0.485) -2.5| | -2.0|# |#### -1.5|####### |################ -1.0|############################ |############################## -0.5|######################### |##################### 0.0|################# |############## +0.5|######### |#### +1.0|### |## +1.5|# |# +2.0| | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.54%