weatherless...................88.89570% offense.......................56.12428% hyperoffense..................22.08373% balance.......................20.35727% hail..........................10.49056% monotype...................... 1.51181% semistall..................... 1.13098% sand.......................... 0.48935% monopoison.................... 0.36683% stall......................... 0.30374% monofighting.................. 0.28980% monopsychic................... 0.18199% monosteel..................... 0.13064% monodark...................... 0.12571% monodragon.................... 0.11272% monowater..................... 0.10420% mononormal.................... 0.08754% sandoffense................... 0.08563% rain.......................... 0.08172% hailoffense................... 0.07724% monorock...................... 0.07418% monoground.................... 0.06296% monoghost..................... 0.06262% monoflying.................... 0.05564% sun........................... 0.04715% monobug....................... 0.03986% monograss..................... 0.03945% monofairy..................... 0.03401% monoice....................... 0.03292% monoelectric.................. 0.03137% monofire...................... 0.02252% rainoffense................... 0.02062% hailstall..................... 0.01405% sunoffense.................... 0.00550% multiweather.................. 0.00355% batonpass..................... 0.00015% sandstall..................... 0.00001% voltturn...................... 0.00000% sunstall...................... 0.00000% tailwind...................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.496) -2.5| | -2.0|# |## -1.5|###### |################# -1.0|############################## |############################## -0.5|############################ |#################### 0.0|################## |################## +0.5|######## |## +1.0|## |# +1.5| | +2.0| | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.54%