weatherless...................88.05776% offense.......................53.68535% hyperoffense..................25.47626% balance.......................18.99748% hail..........................10.93265% semistall..................... 1.71453% monotype...................... 1.62382% sand.......................... 0.78513% monopoison.................... 0.66055% monofighting.................. 0.33556% monopsychic................... 0.27543% monosteel..................... 0.24379% rain.......................... 0.18494% sandoffense................... 0.17835% stall......................... 0.12637% hailoffense................... 0.09921% monoground.................... 0.07962% monoghost..................... 0.07861% mononormal.................... 0.07276% monowater..................... 0.05786% sun........................... 0.04100% monodragon.................... 0.04096% monodark...................... 0.03600% monofairy..................... 0.02994% monoflying.................... 0.02241% monograss..................... 0.02214% monorock...................... 0.01807% monofire...................... 0.01491% rainoffense................... 0.00791% monoice....................... 0.00752% monobug....................... 0.00568% monoelectric.................. 0.00548% hailstall..................... 0.00276% sunoffense.................... 0.00224% multiweather.................. 0.00140% batonpass..................... 0.00008% sandstall..................... 0.00000% voltturn...................... 0.00000% sunstall...................... 0.00000% tailwind...................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.539) -2.5|# | -2.0|# |# -1.5|##### |################ -1.0|############################## |######################## -0.5|################### |############### 0.0|################# |############# +0.5|######## |## +1.0|## |# +1.5| | +2.0| | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.64%