weatherless...................79.18980% offense.......................47.02858% balance.......................37.02447% rain.......................... 7.78326% sun........................... 7.78326% hyperoffense.................. 7.26918% semistall..................... 6.06621% monotype...................... 3.94818% sand.......................... 3.11536% hail.......................... 2.95085% stall......................... 2.61156% multiweather.................. 0.80197% monowater..................... 0.62718% monoelectric.................. 0.62718% monoice....................... 0.60662% rainoffense................... 0.53465% sunoffense.................... 0.40099% monograss..................... 0.31873% tailwind...................... 0.28789% monofire...................... 0.28789% mononormal.................... 0.27761% monofairy..................... 0.25704% trickroom..................... 0.20563% choice........................ 0.17479% hailoffense................... 0.17479% monopsychic................... 0.17479% monodragon.................... 0.16451% sandoffense................... 0.11310% monoflying.................... 0.10282% monodark...................... 0.10282% monoghost..................... 0.10282% voltturn...................... 0.10282% monopoison.................... 0.08225% monoground.................... 0.08225% batonpass..................... 0.07197% sunstall...................... 0.06169% monobug....................... 0.05141% monorock...................... 0.03085% monofighting.................. 0.03085% rainstall..................... 0.03085% tricksun...................... 0.02056% monosteel..................... 0.02056% Stalliness (mean: -0.025) |# -1.5|### |##### -1.0|############ |#################### -0.5|####################### |########################## 0.0|############################## |######################### +0.5|################# |############## +1.0|######### |### +1.5|#### |### +2.0|# |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.50%