weatherless...................56.52277% balance.......................43.70244% offense.......................35.03033% voltturn......................30.97293% rain..........................27.84789% sun...........................19.61807% hyperoffense.................. 8.83049% semistall..................... 7.15324% stall......................... 5.28349% multiweather.................. 4.81742% monotype...................... 1.88406% rainoffense................... 1.46420% sunoffense.................... 0.85384% hail.......................... 0.53250% monofighting.................. 0.36555% monosteel..................... 0.32512% choice........................ 0.30213% sand.......................... 0.30024% monoelectric.................. 0.24188% trickroom..................... 0.22933% monopoison.................... 0.20932% monodark...................... 0.16440% monoflying.................... 0.14190% monofire...................... 0.14037% monograss..................... 0.13744% monowater..................... 0.07324% sunstall...................... 0.04948% hailoffense................... 0.04652% monopsychic................... 0.03005% sandstall..................... 0.02978% monobug....................... 0.02221% rainstall..................... 0.01926% tailwind...................... 0.01067% monofairy..................... 0.00978% monodragon.................... 0.00931% monoice....................... 0.00452% gravity....................... 0.00433% sandoffense................... 0.00359% hailstall..................... 0.00357% monorock...................... 0.00330% mononormal.................... 0.00277% tricksun...................... 0.00223% monoghost..................... 0.00188% monoground.................... 0.00182% dragmag....................... 0.00148% trickrain..................... 0.00113% trickhail..................... 0.00012% allweather.................... 0.00000% Stalliness (mean: 0.126) -2.0|## |## -1.5|#### |####### -1.0|########## |############### -0.5|####################### |##################### 0.0|########################### |############################## +0.5|######################## |################### +1.0|########### |######## +1.5|### |# +2.0|## | +2.5|## |### +3.0|## more negative = more offensive, more positive = more stall one # = 0.46%