weatherless...................82.45089% offense.......................52.83700% hyperoffense..................22.25848% balance.......................20.66716% rain.......................... 9.17142% monotype...................... 7.88302% batonpass..................... 5.74015% sun........................... 4.80280% sand.......................... 2.87329% voltturn...................... 2.75490% semistall..................... 2.50088% hail.......................... 2.05253% stall......................... 1.73648% mononormal.................... 1.60342% choice........................ 1.49610% rainoffense................... 1.30256% multiweather.................. 1.14607% monoghost..................... 0.89153% trickroom..................... 0.81201% monoflying.................... 0.74612% monobug....................... 0.69953% monowater..................... 0.65089% monodragon.................... 0.63339% sunoffense.................... 0.54872% monopsychic................... 0.51114% monodark...................... 0.40613% monograss..................... 0.40536% monofighting.................. 0.40021% monoice....................... 0.39944% sandoffense................... 0.38065% monosteel..................... 0.37602% monoelectric.................. 0.36650% monopoison.................... 0.34874% monoground.................... 0.34719% monofairy..................... 0.32815% hailoffense................... 0.29623% monofire...................... 0.27925% monorock...................... 0.22263% tailwind...................... 0.14541% trapper....................... 0.11659% trickrain..................... 0.11196% sunstall...................... 0.07181% dragmag....................... 0.05250% rainstall..................... 0.04864% allweather.................... 0.04324% tricksun...................... 0.03166% sandstall..................... 0.02316% tricksand..................... 0.01673% swagplay...................... 0.00412% gravity....................... 0.00412% trickhail..................... 0.00360% hailstall..................... 0.00129% Stalliness (mean: -0.429) -3.0| |# -2.0|## |########## -1.0|####################### |############################## 0.0|#################### |########## +1.0|#### |# +2.0|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.98%