weatherless...................81.10559% offense.......................50.86724% hyperoffense..................22.21181% balance.......................21.56561% rain..........................11.21262% batonpass..................... 5.29240% monotype...................... 5.26651% sun........................... 4.64634% voltturn...................... 3.27341% semistall..................... 3.18765% sand.......................... 2.42271% stall......................... 2.16770% hail.......................... 1.87154% rainoffense................... 1.73859% choice........................ 1.53585% trickroom..................... 1.28167% multiweather.................. 1.04194% mononormal.................... 1.03074% monoghost..................... 0.68261% sunoffense.................... 0.49848% monowater..................... 0.46015% monodragon.................... 0.42642% monopsychic................... 0.40621% monobug....................... 0.38260% monoflying.................... 0.35245% monoice....................... 0.32395% hailoffense................... 0.30546% sandoffense................... 0.27273% monoelectric.................. 0.26161% monofighting.................. 0.25930% monodark...................... 0.25672% monoground.................... 0.25402% monosteel..................... 0.25361% monopoison.................... 0.22511% trickrain..................... 0.20243% monograss..................... 0.20179% monofire...................... 0.18537% monofairy..................... 0.15023% tailwind...................... 0.12523% monorock...................... 0.12420% sunstall...................... 0.11529% trapper....................... 0.10987% allweather.................... 0.04992% rainstall..................... 0.04645% dragmag....................... 0.03710% tricksand..................... 0.02925% tricksun...................... 0.02515% sandstall..................... 0.01913% trickhail..................... 0.00245% gravity....................... 0.00102% hailstall..................... 0.00084% swagplay...................... 0.00052% Stalliness (mean: -0.386) -3.0| | -2.0|# |########### -1.0|######################## |############################## 0.0|#################### |########### +1.0|##### |## +2.0|# | +3.0|# more negative = more offensive, more positive = more stall one # = 0.93%