weatherless...................75.49741% balance.......................45.77145% semistall.....................21.51119% offense.......................20.01403% sun...........................11.71826% rain..........................10.20890% stall......................... 9.75432% voltturn...................... 3.66705% hyperoffense.................. 2.94901% sand.......................... 2.86564% monotype...................... 1.89583% rainstall..................... 1.49739% multiweather.................. 1.18996% dragmag....................... 0.94513% hail.......................... 0.92392% choice........................ 0.56253% sandstall..................... 0.48979% monofire...................... 0.45638% monoelectric.................. 0.30355% monorock...................... 0.28167% sunoffense.................... 0.26700% trickroom..................... 0.25239% sunstall...................... 0.14319% monopsychic................... 0.13660% monosteel..................... 0.13242% mononormal.................... 0.12437% monodark...................... 0.10992% monobug....................... 0.10926% monoice....................... 0.08995% monowater..................... 0.08866% monodragon.................... 0.08049% rainoffense................... 0.07187% monoghost..................... 0.06010% monoflying.................... 0.04762% tricksun...................... 0.04604% monofighting.................. 0.03116% monoground.................... 0.03023% monopoison.................... 0.03014% trickrain..................... 0.01651% trapper....................... 0.01562% sandoffense................... 0.01484% monofairy..................... 0.01461% monograss..................... 0.00957% hailstall..................... 0.00901% tailwind...................... 0.00725% hailoffense................... 0.00203% gravity....................... 0.00000% Stalliness (mean: 0.579) -2.0|#### | -1.5|# |# -1.0|### |####### -0.5|########### |############### 0.0|#################### |####################### +0.5|############################ |############################## +1.0|########################### |####################### +1.5|################ |######### +2.0|####### |## +2.5|# | more negative = more offensive, more positive = more stall one # = 0.43%