weatherless...................74.99253% balance.......................39.89716% semistall.....................32.21883% stall.........................18.28576% sun...........................15.53057% offense....................... 8.44297% rain.......................... 7.28361% sand.......................... 4.20153% voltturn...................... 3.38021% sandstall..................... 2.08681% multiweather.................. 2.05764% hyperoffense.................. 1.15528% monotype...................... 0.67725% rainstall..................... 0.67180% dragmag....................... 0.61402% monoelectric.................. 0.32114% monorock...................... 0.25701% choice........................ 0.14745% sunstall...................... 0.10985% monoground.................... 0.06975% hail.......................... 0.05362% trickroom..................... 0.01958% monobug....................... 0.00925% monofire...................... 0.00814% sunoffense.................... 0.00670% monosteel..................... 0.00620% trapper....................... 0.00288% monodark...................... 0.00212% monoghost..................... 0.00148% mononormal.................... 0.00124% tricksun...................... 0.00096% monodragon.................... 0.00082% monopsychic................... 0.00054% monoice....................... 0.00049% rainoffense................... 0.00032% monofighting.................. 0.00017% sandoffense................... 0.00015% monowater..................... 0.00011% monofairy..................... 0.00001% monopoison.................... 0.00001% monograss..................... 0.00000% monoflying.................... 0.00000% tailwind...................... 0.00000% hailoffense................... 0.00000% hailstall..................... 0.00000% trickrain..................... 0.00000% gravity....................... 0.00000% Stalliness (mean: 0.949) -2.0|## | -1.5| | -1.0| |# -0.5|# |########## 0.0|###### |############# +0.5|################## |########################### +1.0|########################## |########################## +1.5|############################## |############### +2.0|####### |## +2.5| | more negative = more offensive, more positive = more stall one # = 0.54%