weatherless...................85.27931% offense.......................46.28587% balance.......................34.23468% hyperoffense..................13.87205% rain.......................... 6.02743% hail.......................... 5.76421% stall......................... 4.46905% sand.......................... 3.29251% batonpass..................... 1.94365% multiweather.................. 1.49596% semistall..................... 1.13835% sun........................... 1.13249% monotype...................... 1.03993% monopoison.................... 1.03202% hailoffense................... 0.95122% sandoffense................... 0.52583% voltturn...................... 0.40629% trickroom..................... 0.29094% tricksun...................... 0.29094% rainoffense................... 0.24272% sunoffense.................... 0.07218% tailwind...................... 0.05400% monobug....................... 0.00782% monoelectric.................. 0.00010% monosteel..................... 0.00000% Stalliness (mean: -0.192) -1.5|##### |########## -1.0|##################### |#################### -0.5|###################### |################### 0.0|########################## |############################## +0.5|######## |######## +1.0|### | +1.5|##### |# +2.0|# |## +2.5| more negative = more offensive, more positive = more stall one # = 0.55%