weatherless...................99.66750% offense.......................46.63138% balance.......................45.40728% stall......................... 7.23761% hyperoffense.................. 0.46382% semistall..................... 0.25992% hail.......................... 0.18294% rain.......................... 0.07674% sand.......................... 0.06605% batonpass..................... 0.02530% sun........................... 0.02214% multiweather.................. 0.01537% hailoffense................... 0.01472% trickroom..................... 0.00678% tricksun...................... 0.00678% rainoffense................... 0.00189% voltturn...................... 0.00000% sandoffense................... 0.00000% monotype...................... 0.00000% monopoison.................... 0.00000% tailwind...................... 0.00000% monoelectric.................. 0.00000% monobug....................... 0.00000% monosteel..................... 0.00000% sunoffense.................... 0.00000% Stalliness (mean: 0.189) -1.5| | -1.0| |## -0.5| |############################## 0.0|### |############ +0.5| |################# +1.0| | +1.5|#### |# +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 1.43%