weatherless...................86.68952% offense.......................46.59019% balance.......................27.70511% hyperoffense..................17.64706% sun........................... 4.55340% semistall..................... 4.39603% rain.......................... 4.12324% stall......................... 3.66161% voltturn...................... 3.38882% sand.......................... 3.06358% hail.......................... 1.67168% monotype...................... 0.81835% trickroom..................... 0.73092% choice........................ 0.59103% rainoffense................... 0.55256% sunoffense.................... 0.38819% sandoffense................... 0.30426% hailoffense................... 0.20983% sandstall..................... 0.16437% monodragon.................... 0.16087% monograss..................... 0.15738% tailwind...................... 0.15388% gravity....................... 0.13290% monoghost..................... 0.12940% trapper....................... 0.12590% monoice....................... 0.10142% multiweather.................. 0.09443% monobug....................... 0.05246% mononormal.................... 0.04546% dragmag....................... 0.04546% tricksun...................... 0.04197% monopsychic................... 0.03847% monowater..................... 0.03497% monoelectric.................. 0.03497% monoflying.................... 0.02798% monosteel..................... 0.02798% monopoison.................... 0.02798% monofire...................... 0.02098% monodark...................... 0.02098% monorock...................... 0.01749% monofairy..................... 0.00699% hailstall..................... 0.00699% tricksand..................... 0.00350% trickhail..................... 0.00350% monoground.................... 0.00350% monofighting.................. 0.00350% Stalliness (mean: -0.212) -2.0|### |#### -1.5|########## |############## -1.0|####################### |######################### -0.5|############################## |############################## 0.0|######################### |#################### +0.5|################ |############ +1.0|####### |##### +1.5|### |## +2.0|# |# +2.5|# |# +3.0|## more negative = more offensive, more positive = more stall one # = 0.43%